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SUP iPhone Native Application login failing

Former Member
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I have gone through the XCode tutorial several times and I have got everything set up appropriately. The only deviation between my set up and the tutorial is that I have to use 64 bit versions of the libclientrt.a, libMO.a, and the libSUPObj.a files as I am building this on a 64bit machine.

I have done a bunch of debugging but I cannot figure out what is going on. I have created a delegate that attempts to connect to SUP. In the generated database class I get into the beginOnlineLogin method which eventually calls the SUPAbstractDB asyncLogin method. Eventually this method returns the onLoginFailed callback. I have confirmed connectivity with the Unwired Server, I have confirmed the username and password set in the application is correct, and all my settings in the emulator are correct. I cannot see what is happening in the SUPAbstractDB class. Has anyone run into this, and if so how did you get around it?

Jesse

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Answers (1)

Former Member
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Hello,

Did you get your app working.

i am using sup2.1 and created a native ios app.

i created a application in SCC and created a user.

i entered the uer cedentials and ran the application in the simulator.

the user is not getting activated.

any sugeestion?

thanks

sowmiya