on 08-26-2011 5:23 PM
I have gone through the XCode tutorial several times and I have got everything set up appropriately. The only deviation between my set up and the tutorial is that I have to use 64 bit versions of the libclientrt.a, libMO.a, and the libSUPObj.a files as I am building this on a 64bit machine.
I have done a bunch of debugging but I cannot figure out what is going on. I have created a delegate that attempts to connect to SUP. In the generated database class I get into the beginOnlineLogin method which eventually calls the SUPAbstractDB asyncLogin method. Eventually this method returns the onLoginFailed callback. I have confirmed connectivity with the Unwired Server, I have confirmed the username and password set in the application is correct, and all my settings in the emulator are correct. I cannot see what is happening in the SUPAbstractDB class. Has anyone run into this, and if so how did you get around it?
Jesse
Hello,
Did you get your app working.
i am using sup2.1 and created a native ios app.
i created a application in SCC and created a user.
i entered the uer cedentials and ran the application in the simulator.
the user is not getting activated.
any sugeestion?
thanks
sowmiya
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