on 03-13-2009 6:00 AM
Morning All
How does one add tables to an existing universe using COM designer SDK. I have tried:
objUniverse.Tables.Add (strTable_Name)
but get "Cannot create Table" error.
Any ideas?
Thanks in advance.
Anita
Hi Anita
Please refer to this [link|http://www.forumtopics.com/busobj/viewtopic.php?t=127257]
It may be useful.
Hope this helps!!
Regards
Sourashree
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Hi Anita,
-Use the Add method to add classes and objects to an existing universe using a VB 6 application.
Adding a Class
Definition: Function Add(Name As String) As Class
Syntax: NameOfClassesVariable.Add
Adding an Object Instance
Definition: Function Add(Name As String, [ClassName As String]) As Object
Syntax: NameOfObjectsVariable.Add(name, [class])
- name is the name of the object.
- class is the name of the class containing the object. This parameter should be used in cases where more than one objects exist with the same name.
Sample Visual Basic 6 Code
Dim DesApp As Designer.Application
'MODIFY AND EXPORT CLASSES AND OBJECTS OF AN EXISTING UNIVERSE
Sub modify_and_export_universe()
Dim DesUnv As Designer.Universe
Dim DesCls As Designer.Class
Dim DesObj As Designer.Object
Dim DesDBCol As Designer.DBColumn
Dim DBColName As String
Set DesApp = New Designer.Application
'Login to designer
Call DesApp.LogonDialog
'Make sure to log on with your administrator profile
'e.g : "hostname","username", "password","Enterprise"
'Make Designer application visible
DesApp.Visible = True
'This line disable warning messages from Designer
DesApp.Interactive = False
'to Open locally the universe you want to modify
'Set DesUnv = DesApp.Universes.Open("club_uni")
'Use OpenFromEnterprise method (Universes Class) to import a universe from the repository and opens it
Set DesUnv = DesApp.Universes.OpenFromEnterprise("Universes", "club_uni", False)
'Add a valid connection which already exists
DesUnv.Connection = "club"
'open the universe
'Call DesApp.Universes.Open("club_universe")
'Add the table Account and refresh the view in the main window
Set DesTab = DesUnv.DBTables.Item("Customer").Insert
DesUnv.ArrangeTables
'Add a class
Set DesCls = DesUnv.Classes.Add("Class MyCustomer")
'Looping through all the fields of the DB Table Account
For Each DesDBCol In DesUnv.DBTables.Item("Customer").DBColumns
'Store name of the column
DBColName = DesDBCol.Name
'Add an object to the class
Set DesObj = DesCls.Objects.Add("Obj " & DBColName)
'Affect a field to the object
DesObj.Select = "Customer" & "." & DBColName
Next
'Save the existing universe with the same name club_uni or you can change
DesUnv.SaveAs "club_uni"
MsgBox "Universe created and saved Class MyCustomer has been added!!"
'Close the universe
UnvFullName = DesUnv.FullName
MsgBox "The UniverseFilePath is " & UnvFullName
'Close the universe
DesUnv.Close
'This line disable warning messages from Designer
DesApp.Interactive = False
'Export the universe to the CMS DB (to the last universe folder)
'Make sure you save the universe before exporting it
Call DesApp.Universes.Export("Universes", UnvFullName)
MsgBox "This document has been exported successfully !!"
'Close designer
DesApp.Quit
Set DesApp = Nothing
End Sub
Hope this helps.
Regards,
Deepti Bajpai
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